ABOUT ME

I'm a 3d technical animator specialized in rigging and scripting, I like problem solving, writing scripts and building tools to speed up my rigging process and to enhance the character workflow in productions. I always strive for new rigging techniques to push the quality even further whether to have better deformations or to make more animator-friendly rigs. I also do animation, modeling and character art. I'm enthusiastic and constantly trying to develop myself whether on personal or professional level.

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